Practicing manual texturing

Learning Substance Painter

Client

Personal Project

Type

Personal Development

Year

2021

After learning the basics of procedural shading, I wanted to practice a more manual way of texturing a model. I bought an online course on Flipped Normals and started learning how to use Substance Painter.

Problem

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Process

I wanted to try an alternative to procedural shading

After learning the basics of procedural shading, I wanted to learn how to paint textures in a more artistic and manual way.

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Outcome

What I learned

Painting textures is more fun than procedural shading but even 8K maps can be insufficient for extreme close ups. I was also disappointed to learn that using Painter required the model to be UV unwrapped.

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